JONATHAN BERUBE
Director &
VFX Art Director
JONATHAN BERUBE
CREATIVE EXECUTIVE
DIRECTOR + VFX ART DIRECTOR
Coming from a Classical Animation background from Sheridan College, Jonathan has been working in complex Visual Effects for over 25 years. His vast experience in computer graphics and classical artistic abilities make him a unique candidate for highly creative visual storytelling.
Jonathan is currently contributing on movies such as the highly anticipated Avatar Sequels “The Way of Water”, ALITA Battle Angel, Stranger Things Season 4 and advertisement campaigns for Apple Computers, Nike, Victoria’s Secret, & Blizzard Entertainment’s Video Games Cinematics.












AVATAR - The Way of Water
Lightstorm Entertainment
Concept Design | Pre-Production
Credits
Director: James Cameron
Producer: Jon Landau
Production Designer: Dylan Cole + Ben Procter
Senior Design Consultant: Jonathan Berube
During my time with the Avatar Art Department, I had the opportunity to work on a broad range of tasks, including storyboards, keyframe illustrations, set designs, look development art direction, and studio photography.
Keyframe illustrations played a crucial role in the production process. They were often the first visuals created directly from the script. While some of these focused on set design, the primary purpose was to establish the lighting and overall mood for an entire sequence.
These illustrations typically employed wider camera angles than any specific shot described in the script, providing as much coverage as possible. In the final cut, the sequence would be broken down into multiple inserts with tighter camera framing, highlighting characters or key actions.
Keyframe illustrations played a crucial role in the production process. They were often the first visuals created directly from the script. While some of these focused on set design, the primary purpose was to establish the lighting and overall mood for an entire sequence.
These illustrations typically employed wider camera angles than any specific shot described in the script, providing as much coverage as possible. In the final cut, the sequence would be broken down into multiple inserts with tighter camera framing, highlighting characters or key actions.

ILU RIDING LESSON
Creative | Pre-Production
Keyframe Illustration
Creative | Pre-Production
Keyframe Illustration

SINKING PLATFORM
Creative | Pre-Production
Keyframe Illustration
Creative | Pre-Production
Keyframe Illustration
JONATHAN BERUBE
Creative Executive
Director + VFX Art Director
Episodics | Game Trailers | Commercials
Creative Executive
Director + VFX Art Director
Episodics | Game Trailers | Commercials